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AI Insights · Timothy · July 2021

Top 5 Hypercasual Games in Norway Q2 2021: Performance Insights

Discover the performance trends of the top 5 hypercasual games on a unified platform in Norway during Q2 2021, including weekly downloads, revenue, and active users.

Top 5 Hypercasual Games in Norway Q2 2021: Performance Insights

In Q2 2021, the top five hypercasual games in Norway exhibited varied performance trends based on data from Sensor Tower. Below, we break down the performance of each game in terms of weekly downloads, revenue, and active users.

Hair Challenge by Rollic Games saw a notable rise in weekly downloads, peaking at 14.1K in late April before gradually declining to around 7.2K by the end of June. Weekly revenue showed a fluctuating trend, reaching its highest at $56 in mid-June. The game maintained a strong weekly active user base, starting at 53 in early April and ending with approximately 27.8K active users by the end of June.

Count Masters: Crowd Runner 3D from Freeplay LLC experienced a surge in weekly downloads from 193 in mid-May to a peak of 23.2K at the end of May. By the end of June, downloads had decreased to about 13.8K. Weekly active users saw a significant increase, starting at 181 in mid-May and rising to over 38.3K in early June before stabilizing around 32.4K by the end of the quarter.

Paper Fold by AI Games FZ had an interesting journey with weekly downloads fluctuating throughout the quarter, reaching a high of 11.8K in early April and closing the quarter with 4.7K. Weekly revenue peaked at $88 in early May but dropped to around $14 by the end of June. The game maintained a substantial number of weekly active users, peaking at 32.6K in early May and ending the quarter with approximately 19.5K.

Bridge Race from Supersonic Studios LTD showed a downward trend in weekly downloads, starting at 11.6K in late March and ending at 3.6K by the end of June. Despite this, weekly revenue remained relatively stable, peaking at $104 in early June. Weekly active users also saw a decline from 21.4K in late March to around 13.7K by the end of the quarter.

Slice It All! by Voodoo had a strong start with downloads peaking at 20K in mid-April but steadily declined to around 1.1K by the end of June. Weekly revenue followed a similar pattern, with the highest earnings of $190 in early May, tapering off to $55 by the end of June. Weekly active users peaked at 25.4K in mid-April and gradually reduced to approximately 8.7K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021